Pop'n Music 4 AC: Unterschied zwischen den Versionen

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Akku (Diskussion | Beiträge)
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Akku (Diskussion | Beiträge)
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* [http://www.konami.co.jp/am/popn/music1_4/html/4chara.html Pop'n Music 4 Official Site]
* [http://www.konami.co.jp/am/popn/music1_4/html/4chara.html Pop'n Music 4 Official Site]
* [http://www.psn.ne.jp/~slayer/bemanicd/pm4.html Pop'n Music Original Soundtracks Information]
* [http://www.psn.ne.jp/~slayer/bemanicd/pm4.html Pop'n Music Original Soundtracks Information]
[[Kategorie:Pop'n_Music]]

Version vom 13. Februar 2007, 05:13 Uhr

General Information

  • Released: March 2000
  • First game in the series to run on BEMANI FIREBEAT HARDWARE, which was also used for beatmania III, Keyboard Mania, and ee-mall. The colors and graphics were noticeably more colorful and more detailed than ever as a result of the more powerful hardware. Firebeat would be used through Pop'n Music 8.
  • First game in the seires to have a distinctive interface (1-3 were essentially the same interface with color differences).
  • Tatsuya Furukawa (good-cool) and Seiya Murai (V.C.O., Kiyommy&Seiya, Natural Bear, etc.) make their Pop'n Music debuts.
  • Koga Hiroki (Naya-n) starts writing his own music for the series.
  • The soundtrack for this game is the first and only one that released the arcade songs and console-exclusive songs on seperate CDs.

Staff Information

  • Sound Director: Reo Nagumo (dj nagureo)
  • CG Designer: MiZKiNG
  • Cabinet (External Appearance) Designer: TORI
  • Sound Programmer: Y.S
  • Mechanical Engineer: yamaken
  • Hardware Engineer: SENA
  • Video Editor: VJ GYO

New Songs

Related Links